
Count / Down
COUNT / DOWN is a user-paced math game about tracking colored tiles as they cross the line.
Green adds. Red subtracts. Yellow doubles. Grey contributes nothing. Additional tile types appear in harder modes, including blue tiles that add half their value.
Keep the running total in your head (or use a scratchpad), enter your answer when the round ends, and hold on as the speed and visual pressure increase.
Choose from three modes:
Short Run — 8 approachable rounds with fewer tile types.
Standard Run — 12 rounds with the full intended difficulty curve.
Extended Run — 20 difficult rounds featuring every tile type.
An information screen explains the basics, and new rules are also introduced during play.
Credits
Design and direction: Greg
AI-assisted coding
Playtests: Soul, Dewey
Visual assets: Kenney
UI and sound effects: Kenney, qubodup (OpenGameArt)
Music: etrock - Source: OpenGameArt
Theme: GMTK Game Jam 2026 — COUNTDOWN
No AI-generated visual assets were used.
Developed with AI-assisted coding, human direction, and playtester feedback.





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